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Project Stellar Voyage

Currently working on an educational astronomy game!

I am currently leading the development of an unannounced title at Digital Wizards Studios, built from the ground up in Unity. In this role, I combine creative direction with hands-on implementation, designing and programming core gameplay systems in C#. I guide the full development cycle from concept and prototyping through playtesting and delivery. My work involves close collaboration with art, production, and engineering teams, as well as direct client communication to translate feedback into actionable features. By balancing technical execution with design leadership, I shape the project’s creative vision while ensuring production milestones are met.

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